I like the book but it's getting fewer starts because an art book has mostly one job and that is to showcase the art. At least one manages to fail that. Instead of nice big pictures of the games that they are talking about we often get small pictures surrounded by a lot of useless blank space. That's a really stupid thing to do in an art book.
And every game is categorized into one of only four genres: target, adventure, action and tactics. That might be to make the book approachable to non-gamers and it might be enough for the oldest generation of games, but it's too simplistic for the newer ones, and the categorization itself is questionable. (If Final Fantasy Tactics, BrΓΌtal Legend and Minecraft are the same genre, maybe your categorization isn't very useful.)
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